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    Class MelonProcessAttribute

    Inheritance
    object
    Attribute
    MelonProcessAttribute
    Inherited Members
    Attribute.GetCustomAttributes(MemberInfo, Type)
    Attribute.GetCustomAttributes(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(MemberInfo)
    Attribute.GetCustomAttributes(MemberInfo, bool)
    Attribute.IsDefined(MemberInfo, Type)
    Attribute.IsDefined(MemberInfo, Type, bool)
    Attribute.GetCustomAttribute(MemberInfo, Type)
    Attribute.GetCustomAttribute(MemberInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo)
    Attribute.GetCustomAttributes(ParameterInfo, Type)
    Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(ParameterInfo, bool)
    Attribute.IsDefined(ParameterInfo, Type)
    Attribute.IsDefined(ParameterInfo, Type, bool)
    Attribute.GetCustomAttribute(ParameterInfo, Type)
    Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
    Attribute.GetCustomAttributes(Module, Type)
    Attribute.GetCustomAttributes(Module)
    Attribute.GetCustomAttributes(Module, bool)
    Attribute.GetCustomAttributes(Module, Type, bool)
    Attribute.IsDefined(Module, Type)
    Attribute.IsDefined(Module, Type, bool)
    Attribute.GetCustomAttribute(Module, Type)
    Attribute.GetCustomAttribute(Module, Type, bool)
    Attribute.GetCustomAttributes(Assembly, Type)
    Attribute.GetCustomAttributes(Assembly, Type, bool)
    Attribute.GetCustomAttributes(Assembly)
    Attribute.GetCustomAttributes(Assembly, bool)
    Attribute.IsDefined(Assembly, Type)
    Attribute.IsDefined(Assembly, Type, bool)
    Attribute.GetCustomAttribute(Assembly, Type)
    Attribute.GetCustomAttribute(Assembly, Type, bool)
    Attribute.Equals(object)
    Attribute.GetHashCode()
    Attribute.Match(object)
    Attribute.IsDefaultAttribute()
    Attribute.TypeId
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    Namespace: RedLoader
    Assembly: RedLoader.dll
    Syntax
    [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
    public class MelonProcessAttribute : Attribute

    Constructors

    MelonProcessAttribute(string)

    Declaration
    public MelonProcessAttribute(string exe_name = null)
    Parameters
    Type Name Description
    string exe_name

    Properties

    EXE_Name

    Name of the Game's Executable without the '.exe' extension.

    Declaration
    public string EXE_Name { get; }
    Property Value
    Type Description
    string

    Universal

    If the Attribute is set as Universal or not.

    Declaration
    public bool Universal { get; }
    Property Value
    Type Description
    bool

    Methods

    IsCompatible(string)

    Checks if the Attribute is compatible with processName or not.

    Declaration
    public bool IsCompatible(string processName)
    Parameters
    Type Name Description
    string processName
    Returns
    Type Description
    bool