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    Class BieModWrapper

    Inheritance
    object
    ModBase
    ModTypeBase<MelonMod>
    MelonMod
    BieModWrapper
    Inherited Members
    MelonMod.OnSceneWasLoaded(int, string)
    MelonMod.OnSceneWasInitialized(int, string)
    MelonMod.OnSceneWasUnloaded(int, string)
    ModTypeBase<MelonMod>.ExecuteAll(LemonAction<MelonMod>, bool, string)
    ModTypeBase<MelonMod>.RegisteredMods
    ModTypeBase<MelonMod>.TypeName
    ModTypeBase<MelonMod>.MelonTypeName
    ModBase.OnMelonRegistered
    ModBase.OnMelonUnregistered
    ModBase.OnMelonInitializing
    ModBase.OnRegister
    ModBase.OnUnregister
    ModBase.CreateWrapper<T>(string, string, string, MelonGameAttribute[], MelonProcessAttribute[], int, Color?, Color?, string)
    ModBase.RegisterSorted<T>(IEnumerable<T>)
    ModBase.OnPreSupportModule()
    ModBase.OnUpdate()
    ModBase.OnFixedUpdate()
    ModBase.OnLateUpdate()
    ModBase.OnGUI()
    ModBase.OnApplicationQuit()
    ModBase.OnPreferencesSaved()
    ModBase.OnPreferencesSaved(string)
    ModBase.OnPreferencesLoaded()
    ModBase.OnPreferencesLoaded(string)
    ModBase.OnEarlyInitializeMelon()
    ModBase.OnLateInitializeMod()
    ModBase.OnDeinitializeMod()
    ModBase.FindIncompatiblities(MelonGameAttribute, string, string, string, string, MelonPlatformAttribute.CompatiblePlatforms, MelonPlatformDomainAttribute.CompatibleDomains)
    ModBase.FindIncompatiblitiesFromContext()
    ModBase.PrintIncompatibilities(ModBase.Incompatibility[], ModBase)
    ModBase.Register()
    ModBase.FindMelon(string, string)
    ModBase.Unregister(string, bool)
    ModBase.ExecuteAll(LemonAction<ModBase>, bool, string)
    ModBase.ExecuteList<T>(LemonAction<T>, List<T>, bool, string)
    ModBase.SendMessageAll(string, params object[])
    ModBase.SendMessage(string, params object[])
    ModBase.RegisteredMelons
    ModBase.MelonAssembly
    ModBase.Priority
    ModBase.ConsoleColor
    ModBase.AuthorConsoleColor
    ModBase.AdditionalCredits
    ModBase.SupportedGameVersion
    ModBase.OptionalDependencies
    ModBase.HarmonyInstance
    ModBase.LoggerInstance
    ModBase.ID
    ModBase.Description
    ModBase.Registered
    object.GetType()
    object.MemberwiseClone()
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: RedLoader
    Assembly: RedLoader.dll
    Syntax
    public class BieModWrapper : MelonMod

    Constructors

    BieModWrapper(BasePlugin)

    Declaration
    public BieModWrapper(BasePlugin plugin)
    Parameters
    Type Name Description
    BasePlugin plugin

    Methods

    OnInitializeMod()

    Runs after the Mod has registered. This callback waits until the loader has fully initialized (OnApplicationStart).

    Declaration
    protected override void OnInitializeMod()
    Overrides
    ModBase.OnInitializeMod()